Core features¶
In this section, we will cover the main functionality that the SDK provides out of the box. We will assume that you have already explored the General API concepts and Reference frames sections.
Real-time tracking
Learn about retrieving real-time gaze and head pose tracking data.
In-game camera control
Use the SDK to control the in-game camera to boost immersion.
Dynamic and immersive HUDs
Learn how to make your game’s HUDs react to the user’s gaze.
Foveated rendering
Learn how to use foveated rendering to improve performance.